May 13, 2012

Diskless Node

A diskless node (or diskless workstation) is a workstation or personal computer without disk drives, which employs network booting to load its operating system from a server. (A computer may also be said to act as a diskless node, if its disks are unused and network booting is used.)
Diskless nodes (or computers acting as such) are sometimes known as network computers or hybrid clients. Hybrid client may either just mean diskless node, or it may be used in a more particular sense to mean a diskless node which runs some, but not all, applications remotely, as in the thin client computing architecture.

May 5, 2012

Internet Protocol Suite

The Internet Protocol suite, usually referred to as "TCP/IP," is a full set of internetworking protocols that operate in the network layer, the transport layer, and the application layer. While TCP/IP refers to two separate protocols called TCP and IP, Internet Protocol suite refers to the entire set of protocols developed by the Internet community. Still, most people just say "TCP/IP" when they are referring to the Internet Protocol suite. Figure I-8 illustrates how the protocols compare to the OSI model.

May 4, 2012

Peer-to-peer

Peer-to-peer (abbreviated to P2P) refers to a computer network in which each computer in the network can act as a client or server for the other computers in the network, allowing shared access to files and peripherals without the need for a central server. P2P networks can be set up in the home, a business or over the Internet. Each network type requires all computers in the network to use the same or a compatible program to connect to each other and access files and other resources found on the other computer. P2P networks can be used for sharing content such as audio, video, data or anything in digital format.
P2P is a distributed application architecture that partitions tasks or workloads among peers. Peers are equally privileged participants in the application. Each computer in the network is referred to a node. The owner of each computer on a P2P network would set aside a portion of its resources - such as processing power, disk storage or network bandwidth -to be made directly available to other network participant, without the need for central coordination by servers or stable hosts. With this model, peers are both suppliers and consumers of resources, in contrast to the traditional client–server model where only servers supply (send), and clients consume (receive).

May 1, 2012

Client / Server Model

The client/server model is a computing model that acts as distributed application which partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server machine is a host that is running one or more server programs which share their resources with clients. A client does not share any of its resources, but requests a server's content or service function. Clients therefore initiate communication sessions with servers which await incoming requests.

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